![]() Some may look at the 700hp power requirement but tbh if your at the point of using water pumps you should have the ability to produce and store massive amounts of excess power and 700hp really is not even noticable especially as you will likely only really be using it for topping up and not using it constantly. In normal droughts i would use the 3 tile high dam to keep the farm zone topped up and then in really long droughts i would use the water pumps to utilise the final tile of depth trapped by the levees so all 4 tiles. ![]() Water source-> 3 tile high dam with 1 tile high levee (4 tiles deep) to hold a much water as possible -> 1 tile high dam for farming -> 2 tile high dam for drinkable water. On another map there was large natural resrvoir at the start of the map with the water source so i had In long droughts i use water pumps going from my final reservoir 4 tiles deep to my farm zone to keep just enough water in my farm zone so they don't dry out. Water source-> 1 tile high Dam to keep water for my land farms and also my shallow water aquatic farms-> 2 tile high dam to create reservoir of harvestable drinking water-> 2 tile high dam with 1 tile high of levees (4 tiles deep) to hold as much leftover water as possible. On my current map the natual basin is the lowest point of the map so i have On most maps there will generally be a natural basin you can collect a deep amount of water in and depending on where this is on the map depends how you may use the water pump. (It's certainly faster to pump downstream than to pump at reservoir and distribute them, if you have a district down there.) You may also want to add some water pump at the end of the canal, which may give you a higher productivity. The purpose of this is to irrigate as much land as possible during drought without the need of beaver dumping water or transfer water to the irrigation tower. ![]() The other output is flood prevention output (toward the map border). One of the output is the mechanical water pump, with a long canal stretch around your colonies (usually with watermills to power back the mechanical pump). ![]() The concept is to have a large water reservoir and the reservoir contains 1 input and 2 outputs. You can use it to construct a "perpetual irrigation system", or a constant water flow system. With an abundance of explosives, I just blow everything down to base level :P Originally posted by DracoDruid:With requiring an insane 700 hp only to pump water from a lower level to a higher, I never ever even tried using this thing. ![]()
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